Curriculum
Course:
VR and AR Development: From Basics to Ad...
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Curriculum
VR and AR Development: From Basics to Advanced Techniques
About The VR and AR Development
0/1
Course Introduction
self-paced
Preview
Module 1: Introduction to VR and AR
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Module 1 Overview
self-paced
Preview
What is Virtual Reality?
Lesson 1.1
Preview
What is Augmented Reality?
Lesson 1.2
Preview
History and Evolution of VR and AR
Lesson 1.3
Preview
Applications of VR and AR in Various Industries
Lesson 1.4
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Differences between VR, AR, and Mixed Reality
Lesson 1.5
Preview
Practical Exercise
self-paced
Case Study: Transforming Healthcare with Virtual and Augmented Reality
self-paced
Preview
Quiz (10 MCQ)
10 questions
Module 2: Understanding the VR and AR Ecosystem
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Module 2 Overview
self-paced
Hardware Components
Lesson 2.1
Software Platforms
Lesson 2.2
Key Concepts and Terminology
Lesson 2.3
Practical Exercise
self-paced
Case Study: Implementing VR and AR in Educational Settings
self-paced
Case Study: Transforming Retail with Augmented Reality: A Case Study of IKEA Place
self-paced
Quiz (10 MCQ)
10 questions
Module 3: Setting Up Your Development Environment
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Module 3 Overview
self-paced
Installing Unity and Unreal Engine
Lesson 3.1
Introduction to Unity Interface
Lesson 3.2
Introduction to Unreal Engine Interface
Lesson 3.3
Installing and Setting Up ARKit and ARCore
Lesson 3.4
Basic Project Setup
Lesson 3.5
Practical Exercise
self-paced
Case Study: Setting Up Your Development Environment
self-paced
Quiz (10 MCQ)
10 questions
Module 4: VR Development with Unity
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Module 4 Overview
self-paced
Creating Your First VR Project
Lesson 4.1
Importing Assets and 3D Models
Lesson 4.2
Basic Scene Setup
Lesson 4.3
Implementing Interactions in VR
Lesson 4.4
Adding Sound and Visual Effects
Lesson 4.5
Building and Testing Your VR Application
Lesson 4.6
Practical Exercise
self-paced
Case Study: VR Development with Unity - Creating a Virtual Healthcare Training Simulation
self-paced
Quiz (10 MCQ)
10 questions
Module 5: AR Development with Unity
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Module 5 Overview
self-paced
Creating Your First AR Project
Lesson 5.1
Working with ARKit and ARCore
Lesson 5.2
Adding and Managing AR Objects
Lesson 5.3
Implementing Object Recognition and Tracking
Lesson 5.4
Enhancing AR Experience with Interactive Elements
Lesson 5.5
Building and Testing Your AR Application
Lesson 5.6
Practical Exercise
self-paced
Case Study: Enhancing Retail Experiences with Augmented Reality
self-paced
Quiz (10 MCQ)
10 questions
Module 6: Advanced VR Development Techniques
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Module 6 Overview
self-paced
Optimizing Performance for VR
Lesson 6.1
Advanced Interaction Techniques
Lesson 6.2
Implementing Multiplayer VR Experiences
Lesson 6.3
Using VR for Training and Simulations
Lesson 6.4
Case Studies of Successful VR Projects
Lesson 6.5
Practical Exercise
self-paced
Case Study: Enhancing Surgical Training with Virtual Reality
self-paced
Quiz (10 MCQ)
10 questions
Module 7: Advanced AR Development Techniques
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Module 7 Overview
self-paced
Optimizing Performance for AR
Lesson 7.1
Implementing Persistent AR Experiences
Lesson 7.2
Using AR for Navigation and Location-based Services
Lesson 7.3
Integrating AR with IoT Devices
Lesson 7.4
Case Studies of Successful AR Projects
Lesson 7.5
Practical Exercise
self-paced
Case Study: Implementing Advanced AR Techniques in Retail
self-paced
Quiz (10 MCQ)
10 questions
Module 8: Design and User Experience in VR and AR
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Module 8 Overview
self-paced
Principles of VR and AR Design
Lesson 8.1
User Interface (UI) and User Experience (UX) in VR and AR
Lesson 8.2
Designing for Comfort and Usability
Lesson 8.3
Accessibility in VR and AR
Lesson 8.4
Testing and Iterating on Design
Lesson 8.5
Practical Exercise
self-paced
Case Study: Enhancing User Experience in a VR Training Simulation
self-paced
Quiz (10 MCQ)
10 questions
Module 9: Future Trends and Career Opportunities
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Module 9 Overview
self-paced
Emerging Trends in VR and AR
Lesson 9.1
The Future of VR and AR Technologies
Lesson 9.2
Career Paths in VR and AR Development
Lesson 9.3
Case Study: Exploring the Future of VR and AR in Healthcare
self-paced
Final Assessment and Feedback
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Capstone Project (Optional)
self-paced
Quiz (20 MCQ)
20 questions
Additional Resources
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Practical Tips
self-paced
Recommended Resources
self-paced
Text lesson
History and Evolution of VR and AR
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